AI Systems & Software
Applied AI, automation concepts, and software systems built with scalable architecture and clear logic.
I design and prototype intelligent systems, tools, and workflows that solve real-world problems. My background in game AI translates directly into applied AI, agent logic, automation concepts, and software systems development. I focus on building structured, maintainable solutions and documenting them clearly.
Applied AI & Agent Design (Learning & Practice)
FAQ / Support Agent – Concept & Learning Project
Overview: Designed an FAQ-style support agent structure inspired by Microsoft Copilot Studio concepts, focusing on clear topic routing, fallback handling, and reusable responses.
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Designed conversation topic map and flow logic
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Structured intent → response → fallback architecture
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Studied Copilot Studio agent patterns through tutorials
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Documented prompt patterns and best practices
Focus Areas:
Agent Design, Prompt Engineering, Conversation Flow, AI Enablement
Automation & Workflow Concepts
Request Intake & Routing Workflow – Concept Project
Overview: Designed an automation concept for handling incoming requests and routing them to the correct destination based on category and priority
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Designed trigger-based workflow logic
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Defined conditional routing rules
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Structured error and fallback handling
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Documented workflow behavior
Focus Areas:
Automation Logic, Workflow Design, Process Optimization
Software & Simulation Projects
Conway’s Game of Life (Simulation)
Overview: Implemented Conway’s Game of Life as a rule-based simulation demonstrating cellular automation and state transitions.
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Implemented grid evaluation logic
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Applied rule-based state transitions
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Visualized simulation steps
Focus Areas:
Simulation Development, State Systems, Algorithms
Hex-Based Blackjack
Overview: Built a Blackjack game using hex values to represent cards and scoring logic.
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Implemented card representation and scoring logic
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Built win/lose condition handling
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Structured game loop
Focus Areas:
Game Logic, Data Representation, Algorithms
Scientific Calculator
Overview: Developed a calculator supporting trigonometric functions and arithmetic operations.
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Implemented cos(), tan(), and arithmetic operations
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Input parsing and validation
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Error handling
Focus Areas:
Mathematical Computing, Input Handling, Algorithms
Binary Search Trees
Overview: Implemented Binary Search Tree data structure from scratch.
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Insert, search, traversal logic
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Validated tree ordering
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Tested edge cases
Focus Areas:
Data Structures, Algorithms, Memory & Logic
Tools & Technologies
C++
C#
Python
Unreal Engine
Unity
GitHub
Jira
Perforce
Oracle
Microsoft Copilot
Copilot Studio